3.3 Pugging

Well the new interface works, it just works, nicely. As a team we pugged twice last night and Namtar took a random dungeon from the queue as well.

Forge of Souls (FoS)

The boomkin we were lined up with was a silent type, but seemed to be pretty effective, though possibly a little pewpew happy while I’m trying to get aggro on the mobs (which hit hard….), we lived apart from a double pull of the Wardens.  By the gods those buggers need to be taken one at a time.  Got slightly snarky at one of the need rolls but what the hell it was an upgrade for the party which meant better healing for the final boss (he’s a sod).

Pit of Saron (PoS)

Damm fine DK, knew his stuff and was relaxed enough about the wipes on the bosses.  Unfortunately we couldn’t get the end boss down, I think we have some gearing work to do on the dps and heal side, pushing up my avoidance is going to help as well.  Remember kiddies, these bosses are bigger and badder than anything else seen in the 5-man world so far.

DTK (on Namtar)

15 minutes, hooked into a guild run, and we just nuked through….

So on balance, bring it on, more pugs please

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