I appear to have provoked a “discussion”

I read dear_gnome, reasonable quality rants and a reminder that in general my realm is one of the better ones out there in the EU.  A lower level of moronic behaviour and reasonably nice people, the same is true for most of the battlegroup.  However since 4.0.3a has dropped I have noticed what I can only describe as “asshattery” from a certain portion of the level 80 community.  Rushing around the low level zones, blasting past the sub-20 nuking everything in their path, one-shotting the quest mob and then pelting away again.

Leaving the player levelling their new toon standing there with “wtf” floating around above their heads.

There are many players working loremaster since the reset in 4.0.3a who are perfectly reasonable, nuking things in a different part of the sub-zone to the levelling player, inviting them into a group for the named mob kill and so on.  This discussion is not aimed at them, they understand that WoW is a co-operative enterprise and I salute all of the players who remember that behind the alts running around there are people who’s enjoyment of the game is just as important as theirs.

So let’s look at some of the reasoning and justification for those who wish to quest in zones well below their level.

  • I don’t want to work Loremaster at 85 when I’m working on raids
    I can understand this, when Cataclysm drops in just over a week everyone is going to be focusing on levelling and then gearing for the new content.
  • Blizz created Loremaster so I have a right to get it
    Are you so special that your ‘rights’ override everyone else’s?
  • I’m bored with ICC
    I hear you, however most players have been complaining about being bored with ICC for 3-6 months, and you decide to go do Loremaster this week?
  • I pay the same as anyone else, I can do what I like
    True, but distinctly anti-social, treat others as you would be treated yourself.
  • They didn’t put the effort into levelling to 80, why should I make way for them
    This is firstly assuming that the player levelling through the zones doesn’t have an 80 (as my posts elsewhere on this blog testify I have a number of 80’s, I want to be trying something new), it also has a certain level of arrogance that the only focus for the game is to blast through to the cap as quickly as possible and gear for raiding.  There are other aspects to the game.  It also fails to account for players, of which there will be a lot signing up at the moment, who have only just started playing the game ahead of Cataclysm because of the increased level of advertising.

What is the impact on the low level player, surely the overgeared capped player is in and out before they can blink.

  • Round’em up and nuke’em down
    This is a common tactic (I’ve used it myself in the past, where it’s not going to affect other players), certainly in the whole of the old world there is nothing which is even a risk to a geared level 80, so rounding up a big pile of quest mobs, blowing them to dust, looting and moving on is efficient.  It of course means there is little or nothing left for the low level who’s stuck standing there while the slaughter happens.  With the added side effect for some quests that all the mobs respawn at roughly the same time and are a significant pain in the arse to deal with.
  • Named mobs
    Respawn timers, there’s little more annoying (and this is true where there are players of the right level in the zone as well) than someone else rolling in while you’re fighting your way to a named, killing it and departing before you can even type “invite please”.
  • Dragging mobs
    This is the old favourite for griefing, drag a stack of mobs through an area not caring if they aggro en-mass onto a poor low level and turn them into a puddle on the ground.

The other factor which is particularly true at the moment is what happened this week, that’s right Mr Grumpy left his rather run down home in the elemental planes, broke though the world and did a bit of remodelling around the place.  Didn’t ask permission from anyone and has generally turned everything upside down.

Including which races can do what.

As of the middle of the week a whole range of new options opened up, gnome priests, dwarf shammies, tauren paladins (I really must roll a cowadin at some point) and so on.  The starting zones on Wednesday were seething with fresh shammies on my realm, a significant proportion of these will have then pushed out into the wider world, wanting to see the changed levelling experience, maybe get that class they’ve failed to learn so far beyond level 10 and so on.  Simply the zones are busy with ‘levelling traffic’ at the moment, they’re not the empty zones they were on Monday before the aforementioned dragon decided to step out to grab a paper, wreck the world and do some remodelling.

I know for some people I’m preaching to the choir, to others I’m just whining about the nasty level 80’s and so on.  However I admit to being a carebear and through a pile of life experience know that not being a selfish arse just looking out for No. 1 generally makes for a nicer life all round.

So I can only leave you with the following words of wisdom.

“Be excellent to each other” – Bill S. Preston, Esq.

[Edit: I must give a special shout out to the two alliance and one horde level 80’s who were ripping through all the mobs they could find in Stromgarde tonight, it made it “interesting” to find something alive to get the badges from… thanks… I think]

 

 

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3 Responses to I appear to have provoked a “discussion”

  1. Kayla says:

    Something that none of the “I have a right” type never even consider (regardless of whether they are working at level and being arses or level-capped and being arses) is that, according to Blizzard’s own stats, 70% of new players drop the game and do not go beyond level 10 (ref: http://www.digitalspy.co.uk/gaming/news/a202615/blizzard-70-percent-of-wow-players-drop-out.html). Only 30% of trial players carry on with the game. So, how many of those people who gave up on the game were negatively influenced by the poor behaviour and attitudes displayed by other players? It could just have been that little tipping point that swung the balance between playing or dropping.

  2. Ohken says:

    I agree people should be nice, but much of your post comes off as a tirade against high-level toons doing Loremaster.

    Personally, I think Loremaster is awesome. It gets high-level toons into the low-level areas, so that low-level players occasionally see a high-level toon. Additionally, it’s a gently nudge to go experience the new quests. They really are a cut above the quests from previous releases.

    • Korenwolf says:

      Yes and no, seeing an 80 decked out in their finery, epic. Seeing a level 80 rip past you, round up the mobs, one shot them and then charge on leaving you staring at a pile of corpses and with nothing left to progress on.

      This is the key of the issue, the 80’s are in ‘level inappopriate’ zones (ie zones where they have no XP gain), there are many (not all, but many) who are acting like complete arses at the moment which is effectively blocking those who are questing to gain XP to level up. That’s going to give as bad an impression of the community as the chainpulling tank who takes no heed of the healer’s mana, the dps who pull for the tank and so on.

      I’ve got some further thoughts on Loremaster itself (an achivement which I will be working or myself, just not right now) and the mistakes, as I see them, which Blizzard have made with the changes around the 4.0.3a patch.

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